Will This Side Project Survive?

Five questions. Honest answers. A weighted survival score and the single thing you should fix this week.

Built for indie hackers, solo founders, and side-project devs who keep starting and never finishing. Runs in your browser, no signup, no email gate, no AI guesswork.

5 weighted questionsSurvival score 0 to 100One named fixFree, no signup
  1. Question 1 of 5

    When did you last commit code or do real work on this?

    Real work means shipped code, copy edits, or a paid task. Not "thought about it".

    When did you last commit code or do real work on this?
  2. Question 2 of 5

    Weekly hours, planned vs actual last week.

    Honest numbers only. If you planned 10 and did 2, write 10 and 2.

  3. Question 3 of 5

    When did you last talk to a real potential user about this?

    Conversation, DM, call, or interview. Not analytics, not a tweet, not "imagined feedback".

    When did you last talk to a real potential user about this?
  4. Question 4 of 5

    Have you written down a kill date or kill criteria?

    A specific calendar date or measurable threshold that triggers stopping.

    Have you written down a kill date or kill criteria?
  5. Question 5 of 5

    Is someone holding you accountable weekly?

    A buddy, a Discord, a build-in-public post, anyone who notices if you skip.

    Is someone holding you accountable weekly?
Answer all 5 questions to see your score.
The 5-signal survival model

Why side projects die.

The published failure data is consistent. Pieter Levels shipped 70 plus projects and only 4 grew, a 95 percent failure rate. Steam reports around 70 percent of indie games are commercial failures. Side-project surveys put abandonment around 80 percent at the 80 percent mark, the famous "almost finished" graveyard.

Across that data five signals show up in every post-mortem. The quiz weights them by frequency of appearance, not gut feel. Below is what each signal measures and why it kills projects when it goes red.

Momentum
weight 25
How recently you shipped real work.
Four-plus weeks without a commit is the single strongest predictor of permanent abandonment. The longer the gap, the harder the restart.
Time honesty
weight 20
Planned weekly hours vs actual.
A 5x gap between planned and actual hours means the calendar is lying. Either the plan is fiction or something else is eating the slot. Both kill projects.
Distribution
weight 20
How recently you talked to a real potential user.
Sixty days of no user conversation and you are building from memory, not from data. The product drifts away from the validated one without you noticing.
Kill discipline
weight 20
A written kill date or kill criteria.
Without one, every project outlives its usefulness. The energy you needed for the next idea gets eaten by the one you should have stopped six months ago.
Accountability
weight 15
Anyone who notices if you skip a week.
Side projects fail in private. Public commitments make skipping expensive. One person, one weekly DM, is enough.

Want to validate the idea before you write code? Run the 8-stage SaaS Idea Validation Checklist first. The quiz works while you build; the checklist works before you build.

Transparent scoring

How the score actually works.

Each question yields a normalized 0 to 1 value. That value is multiplied by the question's weight. The five products are added. Total is rounded to an integer from 0 to 100. The "first thing to fix" is the signal with the highest drag, weight times one-minus-normalized.

SignalWeightQuestion
momentum25When did you last commit code or do real work on this?
time20Weekly hours, planned vs actual last week.
distribution20When did you last talk to a real potential user about this?
kill20Have you written down a kill date or kill criteria?
accountability15Is someone holding you accountable weekly?

Verdict bands

  • Already dying.
    0 to 30
    This project is on life support.
  • Drifting.
    31 to 55
    Momentum is bleeding. One more bad month and this is over.
  • Alive but exposed.
    56 to 78
    Healthy on most signals, dangerous on one.
  • Shipping shape.
    79 to 100
    Structurally healthy. Stay disciplined.

Why is momentum weighted highest? Because the four-week-no-commit gap beats every other indicator in published failure data. Distribution and kill discipline tie for second at 20 each because they reflect the two decisions that determine whether the project survives the next quarter. Accountability is weighted last at 15 because it is a force multiplier on the others, not a standalone cause.

Worked examples

Three real-shaped scenarios.

The scores below are computed live by the same code that powers the quiz. Change the answers, the numbers change. No hand-typed totals.

The 4-week-no-commit project
20
Already dying.

Builder hasn't shipped in a month. Last user chat was 5 weeks ago. No kill date. No accountability.

First fix
Commit something this week. Anything.
The over-planner
48
Drifting.

Committed last week. Planned 20 hours, did 4. No kill date. Loose accountability.

First fix
Pick a kill date. Today. Write it down.
The headless-shipping project
80
Shipping shape.

Daily commits. Realistic hours. Kill date set. Weekly accountability. But has never talked to a user.

First fix
Talk to one potential user this week. Not later.
Questions

Frequently asked.

Everything else worth knowing about the survival quiz, the 5-signal model, and what your score really means.

Five well-weighted signals beat 30 vague ones. The quiz scores momentum, time honesty, distribution, kill discipline, and accountability, the five factors that show up in every published side-project failure post-mortem. The accuracy claim is calibrated: the score tells you which signal is dragging you down, not whether your specific project will ship. Use the named fix as the next action, not the verdict as a verdict on you.

The signal with the highest drag, computed as weight times (1 minus your normalized score on that signal). If you scored low on momentum and low on distribution, the quiz picks the higher-weighted one and names the corresponding fix. Each fix is a concrete action you can take this week, no AI hallucination, no fluff. Five fixes total, one per signal, plus a complacency warning if you scored 100.

A kill date is a calendar date you commit to in advance: if the project hasn't hit X by Y, you stop. Without one, side projects outlive their usefulness by a year and burn the energy you needed for the next thing. The quiz weights kill discipline at 20 because it is the single decision that prevents months of sunk cost. The Idea Validation Checklist on this site covers how to set defensible kill criteria.

Not necessarily. A score of 30 means you are drifting badly, not that the idea is bad. Look at the named fix: that one signal is doing 60 to 80 percent of the damage. Fix it for two weeks, retake the quiz, see if the score moves. If it doesn't, the idea is the problem and a kill date becomes the next decision.

Structurally, yes. Practically, the data says most projects that died had a stretch of 90 plus scores six months before. The risk at this score is complacency: skipping the user conversation because everything else is humming, or quietly extending the kill date because momentum feels permanent. Retake monthly, not just when something feels off.

Because the strongest predictor of permanent abandonment in side-project failure data is a four-plus week gap with no commits. Time honesty, distribution, and kill discipline are weighted just below at 20 each. Accountability gets 15 because it is a force-multiplier on the others, not a standalone cause. Total weight is 100.

Yes, with caveats. The momentum, time, and accountability signals work for any project. Distribution and kill discipline are less relevant for client work where the brief and the deadline are externally fixed. For client work the score floor is artificially higher, so don't trust an 80 to mean the project is healthy.

Yes. The 5-signal model is product-agnostic. Replace "user" in question 3 with "reader", "student", or "customer". The math is identical. Indie devs building content products or courses are over-indexed in the failure data, so the quiz is arguably more useful there than for traditional SaaS.

A combination of published indie founder failure data (Pieter Levels 4-of-70 disclosure, Steam indie-game commercial failure rates around 70 percent, side-project completion surveys showing around 80 percent abandoned at the 80 percent mark) and the recurring themes across the top 15 articles on "why side projects fail". The weights are opinionated, not regressed on a private dataset.

Only in your browser. The last result and your answers are saved to localStorage on this domain only. Nothing is sent to a server, no analytics, no tracking. The shareable URL encodes your answers in the hash so even that never leaves your client. Clear the data any time by clicking Retake.

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Side Project Survival Quiz (2026): Will Yours Finish or Die? | FoundStep | FoundStep